For Monster Hunter: World on the PlayStation 4, a GameFAQs message board topic titled 'Different slot icons?'
http://tvtropes.org/pmwiki/pmwiki.php/ComplacentGamingSyndrome/MonsterHunterWorld
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Expect people to use these items, armor, etc for maximum effectiveness.
- A common strategy for new hunters going into High Rank is to farm Zorah Magdaros so that they can get some decent gear to hold them in before falling off fighting the stronger apex monsters and later the Elder Dragons.
- Expect most players to be using one of two Palico Gadgets: Either the Vigorwasp Spray, due to it providing an incredibly invaluable burst of healing and being unlocked from the start, or the Plunderblade, which greatly reduces the tedium of grinding for monster parts in the late game. The Coral Orchestra has some users as well due to being essentially a hunting horn for Palicos.
- Weapons made from Nergigante parts are very common due to the high Elderseal, superb raw damage, and a maxed out sharpness meter with a very healthy amount of blue sharpness. Vaal Hazak weapons would see some use due to having similar raw thanks to having white sharpness and a higher level gem slot in exchange for an Average Elderseal. As of patch 2.0, Deviljho weapons have become common for the exact same reason, just trade white sharpness and higher raw for negative affinity.
- The Non-Elemental Boost skill, granted from wearing 4 parts of Diablos armor, increases the base damage of all weapons that do not have an element or have not had their hidden element awakened (or for bowguns, weapons that cannot use any of the five elemental shots). This skill is also available in the form of a level 2 gem. Because of its ease of putting into a set, a fair amount of hunters are making sets that use Diablos weapons with this gem and the Weakness Exploit skill, massively increasing the amount of raw damage they can do, and removing the only flaw Diablos weapons have, being their rather significant negative affinity stat (which can also be negated by Affinity Augments), and never having to worry about elemental resistances either. This is often combined with the regenerative armors found under Game Breaker.
- If you see a Great Sword user online, there's an overwhelming chance that they'll be using the Wyvern Ignition 'Impact' along with the aformentioned Non-elemental Boost and Weakness Exploit skills due to the weapon having the highest raw damage of any non-elemental Great Sword (only surpassed by Anguish, which has element), a decent amount of natural white Sharpness, being easy to obtain, and being easier to use note .
- Similarly with Long Swords, the most common one would be the Divine Slasher, the Arena Weapon, for its superb raw could be further boosted by the Non-Elemental Boost. Many would embrace the Deviljho and Lunastra/Styx longswords to a lower extent, but it's agreed that the Divine Slasher is the strongest physically.
- When it was added in the Lunastra update, the Temporal Mantle became universally used in every hunt due to effectively being immune to some of the stronger attacks of any monster.
- The RNG Cannon build which focuses on high damage output using the Dark Devourer Heavy Bowgun. The build more or less ignores the target's abilities and resistances in favor of putting out enough damage that they aren't important, allowing it to be used on most every monster.
- In the endgame, you'll have a hard time finding a melee player who isn't using the Drachen armor set made from Behemoth due to having a variety of desired skills and decoration slots. The most common setup is four pieces of the set for the Master's Touch bonus, with the fifth being up to the player's preference. However, even the fifth piece tends to have extremely common picks to still come off as this. note
- With the exception of Great Sword class, higher rarity Kulve Taroth relic weapons are practically everywhere on endgame builds. This is due to their excellent stats, sharpness meters, and most benefit from Non Elemental Boost. The Kjarr weapons that came with her Arch Tempered version in particular have Critical Element or Status as a built in skill to allow the use of Drachen armor.
- To really drive home how deep the issue of complacent gaming ran, Capcom revealed a number of changes in Iceborne targeted specifically at some of the items listed her: Weakness Exploit granting 20% less Affinity, Maximum Might having a cooldown if the hunter goes below max stamina, skills boosting elemental damage having their percentage bonuses doubled, and the Temporal Mantle being changed to lose duration each time the player auto-dodges with it (though its duration and cooldown have been adjusted to compensate).
- Rathian weapons are considered the best weapons bar none, with all of them commonly used as a result, without any significant drawback.They combine great affinity, the highest raw damage in the game, and a fat chunk of white sharpness with a major poison stack on top of this. For context, high Raw weapons generally sacrifice affinity,while status-effect weapons sacrifice raw damage. The Gold Rathian weapons sacrifice nothing, and have great sharpness to boot. The Chargeblade, in particular is especially powerful thanks to having two lvl2 decoration slots rather than one lvl1 slot.
- The Master's Touch Set Bonus from the Teostra armor is back, and still very common, especially on crit-heavy damage weapons, due to reducing sharpness.
- The True Critical Element Set Bonusnote from wearing four pieces of the Silver Rathalos armor is considered a must have for elemental weapons thanks to the sheer damage output produced and still having enough slots to easily make up for the poor skills built into the armor.
- The Garuga Greaves Beta+ thanks to them having a combination of a Level 4 slot, two Level 2 slots and two points into the skill Critical eye making them a must have for any sets that rely on crits such as the Teostra and Silver Rathalos set bonuses mentioned above. It also helps that the female version is quite Stripperiffic, basically being a pair of panties and armored thigh highs.
- The Glider Mantle became overused as a result of two level 4 decoration slots and a very generous downtime of only 120 seconds compared to its high duration of 180 seconds.
- Health Restore Arguments are also popular due to the fact they allow health recovery without pausing the onslaught of damaging blows.
- SafiāJiva's weapons have become popular choices thanks to their sheer customizability allowing one to build however they please. Be it for Meta (which they are currently king of) or off Meta.
- Until Safi'Jivas release, for Greatsword users the new Wyvern Ignition is the Acid Shredder II, being key to maximizing damage output thanks to custom upgrading.